The Diablo III website posted Jay Wilson’ article about Paragon Levels, which basically is a different kind of leveling after your character has reached the max level cap of 60.
Here’s the quick and dirty of it with Jay’s own words:
After you hit level 60, any further experience you earn from killing monsters will begin to count toward Paragon levels
There are 100 Paragon levels
Every Paragon level will reward you with:
Core stats such as Strength, Dexterity, Intelligence, and Vitality in amounts similar to what you’d gain from a normal level
3% Magic Find and 3% Gold Find
In addition, a distinctive increasingly-impressive border will surround your character portrait in the in-game party frame to denote your Paragon progression, with a new frame earned after every ten levels. Your Paragon level will also be visible to other players wherever your normal level is shown
For more information, head on over to Jay’s article at Blizzard.
Well not so much as, according to many fansites like this one, this character is a homage to a NPC/Super Unique monster in Diablo I. Here he is, Lloigor the Crazed, who is an echo of Zhar the Mad from the first game.
I wasn’t able to get a screenshot when he became a Super Unique monster. Was too busy trying to kill him with my lowbie Demon Hunter. LOL!
The last of the hero characters has arrived the Gathering of Heroes in New Tristram – the Wizard has made her arcane-y presence known to the hordes of the Burning Hells!
Ah… one of my favorite characters , aside from the Monk who’s just so badass…
The wizards. Brilliant practitioners of the arcane arts who deftly wield the energies of fire, ice, lightning, and even time itself in the pursuit of their enigmatic goals. Bedecked in archaic charms, clad in runes, and wrapped in free-flowing robes to allow for the somatic components of their spells, wizards are a veritable thunderstorm of lethal powers who can strike from close or long range. There is no safe way to approach an angry wizard.
But the hero character’s title is just so plain. Wizard? Why would a wizard be considered uncouth? It just doesn’t fit. Oh well, who cares.
Rumors from Caldeum detail the events surrounding a certain brash student of the sorcerous arts—a promising, even brilliant, pupil, but one whose unbridled ambitions have led to violence and disorder in the respected schools of that august city. This young woman was trained by some of the most skilled mages in the world, but rather than follow their guidance, she chose to display an uncooperative spirit, constantly pushing past their restrictions in pursuit of knowledge that they claimed she was not prepared for.
This behavior resulted in censure and reprimands, but nothing seemed to bar her from her course. In the end, she insinuated her way into the hallowed aisles of the Ancient Repositories and was there confronted by the great Vizjerei mage Valthek. The altercation turned violent, resulting in costly damage to the building, the destruction of many irreplaceable artifacts, and the humiliation of an honored sorcerer. This rebel student, calling herself a wizard, disappeared into the shadows and is considered still at large.
The actions of a single soul can have far-reaching consequences, whether intended or not.
Haha! The short story, written by Michael Chu, is titled Firefly. Now isn’t that ironic? This powerful and volatile spellcaster is hardly a firefly at all!
I ask your forgiveness, for there is much to speak of the wizard, and I am the only one who can tell all there is of her story. This is my burden, as is what awaits after. The ending is no great mystery. It is written in the shattered stones and broken walls that surround us, and whispered in the rumors that tumble from every mouth.
But on the subject of magic, nothing is so simple, and be certain that what you may have seen and heard is not the whole tale.
Quoted texts, video, and images are all courtesy of Blizzard Entertainment.
On February 18, Jay Wilson, Blizzard’s Game Director for Diablo 3, posted an article in the official Diablo 3 website discussing changes to the character skills and skill runes.Of particular note, skill runes are no longer dropped items; instead, they are built-in to the skill system and will unlock at pre-appointed levels. Each skill has five available runes and they give different effects to the skill (just like before). The skills themselves have hardly changed but there are has been some rearranging of when certain skills are unlocked, as well as how the skills are grouped together.
I recommend you listen to calming music. You know, those nature or environment music you hear at spas and massage centers. However, there are alternatives as well. I’ve discovered that video and PC games often contain awesome soundtracks – from rock to pop to soft music and outright great musical scores. So here’s one that is both calming and engaging. It’s from the most recent installment of the Heroes of Might and Magic franchise.
Got to watch several live games (and the semi-finals and finals) for the IPL4 Pacific Qualifiers held at the Glorietta Activity Center. The event was sponsored by the IGN Pro League and a bunch of other organizations like Twitch TV and Ayala Malls plus the local team here, Team AZK. Majority of the games were hosted by Artosis (Dan Stemkoski) and Tastelss (Nick Plott) – Tastosis the Casting Archon!, while some games were casted by CheekyDuck (Jessica) and Livibee (Olivia), both from Australia.
Don’t have a picture with either Dan or Nick because I don’t have a camera and my phone’s camera is sh*tty. At least I got to see and hear them live.