It looks that way. Apparently, this Web page of Blizzard’s has everyone excited and abuzz with speculation and rumors. Word has that Blizz made a statement that they would make a special announcement soon (read: Gamescom 2013 next week): “We’re making a special announcement that’s sure to capture the attention of the Heavens, Burning Hells and all the shadowed places that lie between.” There you go.
Blizz, fix the itemization first will you? Come on. Or are you getting too greedy that you’ll fix it in the expansion so people will have to pay? I mean, you’re Legendary items are bleh, boring, and there’s really nothing legendary about them. Just same stats over and over again, which you can find in Rare items (sometimes even better).
Still playing, still enjoying so far. I guess that’s because I don’t play everyday. Whenever I do though, I make sure I have a goal in mind – not just the mindless grinding, which is totally tiring. Even when I’m just running acts, I always have at least an objective – whether it’s to reach a certain level or because I’m looking to get an achievement – so I don’t get bored fast.
The elusive Halmin the Alchemist – been looking for this guy for months! Finally got him yesterday. Got tips from Battle.Net but mostly from this site – http://www.hardmodegaming.com/market-research-achievement-guide/. Pay attention to the minimap as the game guide said. When I saw this particular formation shaping in my minimap, I got so excited that just cast Hydra and ignore the rest of the monsters. I quickly went to the room Halmin is supposedly in, killed the demons there and – voila! – he came out from under the bed! Woot!
After finally finding Halmin, I tried runs in Act I to see if I’d have a chance in completing the Haunted achievement but no luck so far. I still have four ghosts to find but I’ve read that they’re extremely rare. I guess I got lucky with the first three I met. But I eventually got tired and frustrated and decided to go to something more colorful to cheer me up! Behold! The Land of the Killer Ponies!
Also, got this from a friend. The bonus damage is lower than what I have right now so if I use it it’s a nerf to my DPS so I’m not going to use it unless the bonus elemental damage somehow compensates. I’ve yet to figure out how that works though. And yes, it looks exactly the same in game as it’s art in the inventory – quite cool!
Well not so much as, according to many fansites like this one, this character is a homage to a NPC/Super Unique monster in Diablo I. Here he is, Lloigor the Crazed, who is an echo of Zhar the Mad from the first game.
I wasn’t able to get a screenshot when he became a Super Unique monster. Was too busy trying to kill him with my lowbie Demon Hunter. LOL!
Yep, found it in my first round of Act I in Hell difficulty. Spent an entire playthrough trying to get it to spawn in Nightmare difficulty but it never spawned. Bah! So imagine my happiness when I saw four dungeons in the Cemetery of the Forsaken? Woot!
And here he is…
You have to finish the game on Normal difficulty and then start a game on Nightmare mode or higher. The dungeon will spawn as an extra one in the Cemetery of the Forsaken area.
I took a screenshot of almost all the “monsters” there aka the game developers. Hehe…
On February 18, Jay Wilson, Blizzard’s Game Director for Diablo 3, posted an article in the official Diablo 3 website discussing changes to the character skills and skill runes.Of particular note, skill runes are no longer dropped items; instead, they are built-in to the skill system and will unlock at pre-appointed levels. Each skill has five available runes and they give different effects to the skill (just like before). The skills themselves have hardly changed but there are has been some rearranging of when certain skills are unlocked, as well as how the skills are grouped together.
Activision Blizzard confirms action RPG sequel Diablo 3 will miss its first quarter launch window.
Published on Feb 10, 2012
Diablo 3 will not launch in the first quarter of 2012 as previously announced, Blizzard has confirmed.
During Activision Blizzard’s latest investor call, the publisher revealed that the long-awaited dungeon-crawler would now arrive somewhen between April and June.
Diablo 3 director Jay Wilson revealed last month that the dev team was still tweaking things and changing systems that have been in the game since early builds, saying: “no one will remember if the game is late, only if it’s great. We trust in our ability to put out a great game, but we’re not quite there yet.”
Blizzard also hinted at a second release in 2012, expected to be Starcraft 2 expansion, Heart of the Swarm.
Oh well… more time for me to find a good machine to play the game then. =)
According to BlizzPlanet, here are the requirements for the upcoming Diablo 3:
MINIMUM SYSTEM SPECIFICATIONS
OS: Windows® XP/Windows Vista®/Windows® 7 (Latest Service Packs) with DirectX® 9.0c
Processor: Intel Pentium® D 2.8 GHz or AMD AthlonTM 64 X2 4400+
Video: NVIDIA® GeForce® 7800 GT or ATI Radeon™ X1950 Pro or better
OS: Mac® OS X 10.6.8 or newer | Processor: Intel® Core 2 Duo
Video: NVIDIA® GeForce® 8600M GT or ATI Radeon™ HD 2600 or better
HD Space: 12 GB available HD space | Memory: 1 GB RAM (1.5 GB required for Windows Vista®/
Windows® 7 users, 2 GB for Mac® users) | Drive: DVD-ROM drive | Internet: Broadband Internet
connection | Display: 1024×768 minimum display resolution
(Note: Be advised that some wireless connections do not meet the minimums required to be a true Broadband Internet connecton. Wireless results may vary.)
RECOMMENDED SYSTEM SPECIFICATIONS
OS: Windows Vista®/Windows® 7 (Latest Service Packs) | Processor: Intel® Core 2 Duo 2.4 GHz
or AMD AthlonTM 64 X2 5600+ 2.8 GHz | Memory: 2 GB RAM | Video: NVIDIA® GeForce® 260 or
ATI Radeon™ HD 4870 or better
OS: Mac® OS X 10.7 or newer | Processor: Intel® Core 2 Duo | Memory: 2 GB RAM
Video: NVIDIA® GeForce® GT 330M or ATI Radeon™ HD 4670 or better